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Talk talk… March 6, 2021

Posted by WorldbyStorm in Uncategorized.

I imagine few who visit this site are big fans of Roblox, but for those unaware of it this from wiki is useful:

Roblox is an online gameplatform and game creation system developed by Roblox Corporation. It allows users to program games and play games created by other users. Founded by David Baszucki and Erik Cassel in 2004 and released in 2006, the platform hosts user-created games of multiple genres coded in the programming languageLua. For most of Roblox‘s history, it was relatively small, both as a platform and a company, due to both co-founder Baszucki’s lack of interest in press coverage and it being “lost among the crowd” in a large number of platforms released around the same time. Roblox began to grow rapidly in the second half of the 2010s, and this growth has been accentuated by the COVID-19 pandemic.[7][8]

Those who use it? Well, I’ve seen one stat that suggests 56% of its users are under 13. I’d think that’s possibly an underestimate.

Latest news? The user base is riven by news that chat, as in audio chat, is a feature to be added in the very near future. At present users interact by typing in messages that appear onscreen. It appears that many fans (is that even the right word) are perfectly happy with it remaining a text based chat environment. Let’s just say that the Roblox user I’m most adjacent too is no fan of the actual audio chat idea.

I wonder is this a broader generational thing for the age demographic involved? Certainly – on the one hand, the fact that they’re aware of the potential for problems is admirable. But talking to some teachers I’ve heard that in online contexts a lot of those in their teens are reticent about having cameras on, or even engaging to any great extent.


1. Bagatelle's Unthoughtful Thinkering - March 6, 2021

One does get the sense that adding audio chat is a serious misstep by the platform. Be interesting to see how it plays out. The text based restriction does cut away a tranche of the online problematic behaviour.

The Zoomers have an innate healthy attitude to the pitfalls of the online world. They are the third generation to use it after all.

six transit gloria


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